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Polycount pixplant
Polycount pixplant





polycount pixplant
  1. #Polycount pixplant how to
  2. #Polycount pixplant software

Texture Baking has the step-by-step workflow for baking textures from a high-resolution model onto a lower-resolution model.In time this info will be condensed onto the wiki. See the following links for more information. These methods can also be used together.Ī normal mapped model, the mesh without the map, and the normal map alone. There are two basic methods to create normal maps. However, the silhouette of the model doesn't change. This creates the illusion of more surface detail or better curvature. Each pixel of the map stores the surface slope of the original high-res mesh at that point. The red, green, and blue channels of the image are used to control the direction of each pixel's normal.Ī normal map is commonly used to fake high-resolution details on a low-resolution model.

polycount pixplant

3.5 Ambient Occlusion into a Normal MapĪ normal map is an image that stores a direction at each pixel.Polycounter portfolios wiki page has a partial list of members' portfolios.Your favorite portfolio? on the Polycount forum has links to members' favorite artist portfolios.Game Art Portfolio Wall by Matt 'mats effect' Nelson.Recently hired in AAA? Show us your portfolio.Lack of Environment Artists Polycount forum thread.What's the difference between a level designer and environment artist? Polycount forum thread.character artists at most studios Polycount forum thread Should portfolios demonstrate versatility? Polycount forum thread.Difference between Environment and Prop Artists? Polycount forum thread.Category:GameIndustry on the wiki has tips about getting and keeping a job as an artist in games.

#Polycount pixplant software

Free or low cost 3D and 2D apps on the Polycount forum has advice about free and low-cost software to use.Category:Tools on the wiki lists which art software professionals use.Where do you host your portfolio? Polycount forum thread on hosting sites, posts include prices and reviews.Category:Shaders has links to cool shaders for rendering your models.Model Presentation has tutorials and techniques for rendering your models.Quick portfolio site tips for 3D artists building their first site by James Taylor.Setting up a quick portfolio site Polycount forum thread.Need the best free website design site Polycount forum thread.Best Portfolio Website Builders Polycount forum thread.Wren - Minimalist and free portfolio theme for Wordpress Polycount forum thread.It's a great platform, easy to use, standardized, and offers a lot of exposure. We suggest using ArtStation to create your portfolio. Frank advice about improving your portfolio from EarthQuake (and others) Polycount forum thread.What should be in your portfolio? Polycount forum thread.NateWhitePortfolioAdvice by Nate White has a solid summary for recent graduates about what their portfolios need.(Note: reels are not important any more, unless you're an animator or effects or UI artist.

#Polycount pixplant how to

  • Work at Bungie: Getting Past the Gatekeeper details how to make the best impression on Bungie's hiring manager.
  • GDC 2015 - Killer Portfolio or Portfolio Killer: Advice from Industry Artists (document here).
  • Your Portfolio Repels Jobs by Jon Jones describes the do's and don'ts of artist portfolios.
  • Expert Tips on How to Create a Killer Digital Portfolio.
  • How to Create a Stunning Portfolio, with Jared Sobotta - article | CGSociety.
  • PortfolioContents - what Art Directors want for: Animator, Character Artist, Concept Artist, Environment/Prop Artist, Generalist, Technical Artist, User Interface Artist.






  • Polycount pixplant