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Disband base reduce cost astro empires
Disband base reduce cost astro empires




This makes any tasks performed at the base take longer. A player can collect those debris by sending recyclers to that astro, recyclers will work automatically, converting debris into credits every hour. As mentioned previously, an occupied base has 30 less construction capacity, 50 less production capacity, and 30 less research capacity, in addition to the 30 reduction in the base's economy. If ships are destroyed during an attack, a percentage of the cost of the units destroyed will be converted into debris which will remain at the location of the attack. Each member has a specific role to play in the group.

disband base reduce cost astro empires

The members are MJ, Jinjin, Cha Eun-woo, Moon Bin, Rocky, and Yoon San-ha. This makes any tasks performed at the base take longer. Astro (South Korean Band) has 6 members who are all boys. Additional attacks launched during this time will result in the base being occupied, but will not give additional credits from pillaging.Īs mentioned previously, an occupied base has 30% less construction capacity, 50% less production capacity, and 30% less research capacity, in addition to the 30% reduction in the base's economy. No base can be pillaged more than once every 24 hours, however. In NPC bases: Pillage = number of hours since last pillage (max 100)% * Base Economy * 25Īlso an additional pillage bonus is givenĪdditional Pillage bonus: (base actual income-new income)^2 * 6/0 Pillage = (number of hours since last pillage max 100)% * (Base Economy/Total Bases Economy) * Base Owner Credits. The actual amount is determined by the following formula: If your base has four trade routes each valued at, say, 2000, then the piracy value is 8,000. Therefore, the base’s combined fleet and pillage value is 8,100. Asteroids arent very good for anything else because they dont have a lot of space. So I make an asteroid with insane defenses, because theyre cheap. The point is, prings and pshields cost 100 on planets, 50 on moons, and 25 on asteroids.

disband base reduce cost astro empires

Second, a successful attack will also give the attacker a percentage of the defending player's credits, due to the attacking ships ransacking the resources and materials (represented by credits) stored there. Continuing with the example above, if you have 10,000 credits in fleet over the base and your Armour technology is at level 10, then that fleet would provide 2,000 credits in salvage. Author Topic: Astro Empires (Read 219325 times) Darvince.

disband base reduce cost astro empires

Base defenses are automatically set at 0% once a base is occupied, and will automatically regenerate by 1% every hour after an occupation ends. No structures can be destroyed by an attack, although base defenses have a percentage rating which represents how effective they are. This represents a tribute from the conquered base to the occupier. First, it allows the attacking player to occupy the base, transferring 30% of the base's credit income to the occupier. A successful attack on a base does two things.






Disband base reduce cost astro empires